
This means there is only one correct orientation for an isometric: namely, each normal face is inclined to the picture plane by 35☁6". These days, when true perspective views are easy to create from a model, why would you wish to use an inferior isometric view?Īll that having been said, “isometric” means “same scale” That is, each of the three receding axes are inclined an equal amount to the picture plane and consequently foreshortening affects each receding axis equally. The trade-off was, isometric views appear distorted and unnatural, although they are relatively easy to draw by hand with a 30-60 triangle. The several forms of axonometric projection, including isometric, were developed as a means to produce a pictorial image of an object as a simplified alternative to true perspective, back when it was prohibitively difficult and time consuming to draw a true perspective in most cases, although they were clearly preferable. Perhaps you can help me understand why you are even interested in an isometric view.


I’m sorry if this hasn’t made sense, I haven’t been using Sketchp for that long.
